D. D. Crew Arcade
D. D. Crew Arcade D. D. Crew is similar to Capcom’s Final Fight, which is an archetypal side scrolling beat-em-up game. Up to four player characters move from left to right through each level (most of which are split into 3 or more scenes), fighting with the enemy characters who appear, until they reach a
- Published in 3D Arcade Video Previews
VirtualBox v7.0
VirtualBox v7.0 is released. VirtualBox is a general-purpose full virtualizer for x86/x64 hardware. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software. VirtualBox Changelog: This is a major update. The following major new features were added: Virtual machines can be fully encrypted now,
- Published in ZXSP
DSP Emulator v0.21WIP4.1 (2022/11/05)
DSP Emulator v0.21WIP4.1 (2022/11/05) is released. DSP Emulator is a new version of the ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES and . DSP Emulator Changelog: -Lazarus +Fixed image preview error +Fixed linux sort games +Added check for SDL2 Mixer present, needed for linux and MacOS -General +Fixed
- Published in ZXSP
DuckStation Git (2022/11/18)
DuckStation Git (2022/11/18) is compiled. Fast-ish PlayStation 1 emulator for PC and Android. Features: * CPU Recompiler/JIT (x86-64 and AArch64) * Hardware (D3D11 and OpenGL) and software rendering * Upscaling and true colour (24-bit) in hardware renderers * “Fast boot” for skipping BIOS splash/intro * Save state support * Windows and Linux support – macOS
- Published in ZXSP
PCSX-Redux Git (2022/12/02)
PCSX-Redux Git (2022/12/02) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all
- Published in ZXSP
Space Firebird Arcade
Space Firebird Arcade You control the ship at the bottom of the screen. Although you can only move to the left or to the right, your ship arcs slightly upward when you are on either side of the screen. This gives you a closer shot at enemies who are along the side, but also makes
- Published in 3D Arcade Video Previews
yuzu Git (2022/12/13)
yuzu Git (2022/12/13) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original
- Published in ZXSP
no$psx v2.2
no$psx v2.2 is released. no$psx is a nocash Playstation PSone emulator by martin korth cdrom/emu/help: chd compression (thanks null for many test cases) cdrom/emu/help: pbp compression (partially supported, without encryption) irq: more accurate port 1F8010F4h dma irq handling (and removed alone_fix) windows: closes child windows (help,iomap,tty,etc) on exit (regain keyb focus) windows: uses SendNotifyMessage instead
- Published in ZXSP
PCSX-Redux Git (2023/02/06)
PCSX-Redux Git (2023/02/06) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all
- Published in ZXSP
PCSX-Redux Git (2023/02/24)
PCSX-Redux Git (2023/02/24) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all
- Published in ZXSP