PCSX-Redux Git (2021/01/13) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
* Merge pull request #320 from nicolasnoble/mips-compilers
* Adding touch.exe and make.exe to package.
* Moving gdb dockerfile for Windows
* Adding mips compiler package build for win32