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GOT AQUESTION
Monday, 12 November 2018 / Published in Emulator Releases

yuzu Git (2018/11/12)


yuzu Git (2018/11/12)

yuzu Git (2018/11/12) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #1660 from Tinob/master
* Use core extensions when available to set max anisotropic filtering level
* Improve state management by splitting some of the states id separated function to avoid a full apply overhead
* Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.
* set sampler max lod, min lod, lod bias and max anisotropy
* Merge pull request #1652 from FreddyFunk/static-cast
* configure_system: Fix compiler warning
* Merge pull request #1664 from FreddyFunk/cast2
* gl_rasterizer: Fix compiler warnings
* Merge pull request #1669 from ReinUsesLisp/fixup-gs
* gl_shader_decompiler: Guard out of bound geometry shader input reads
* Merge pull request #1663 from lioncash/raster
* rasterizer_cache: Remove reliance on the System singleton
* Merge pull request #1648 from FernandoS27/texs-3-array
* Correct issue where texturelod could not be applied to 2darrayshadow
* Implement 3 coordinate array in TEXS instruction
* Merge pull request #1654 from degasus/dirty_flags
* gl_rasterizer: Skip VAO binding if the state is clean.
* gl_rasterizer: Split VAO and VB setup functions.

Download: yuzu Git (2018/11/12)
Source:Here

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