DeSmuME Git (2018/11/29) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME Git Changelog:
* GPU: Enable SSE2-accelerated custom-sized VRAM reads through the OBJ layer. This significantly improves the performance of many games, such as those that make use of dual-screen 3D, when running at the higher resolutions.
* SoftRasterizer: For SSE2-enabled systems only, fix a rare graphical glitch that can sometimes occur in some games. (Regression from commit 21f04c9.)
* Cocoa Port: Yet another attempt at eliminating microstuttering in Metal display views. While it hasn’t been completely eliminated yet, it shouldn’t be as bad now.