Dolphin Git 5.0-10132 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
* Translation resources sync with Transifex
* Merge pull request #8057 from jordan-woyak/emu-tatacon
* WiimoteEmu: Implement TaTaCon extension.
* Merge pull request #8064 from JosJuice/notify-host-symbols-clear
* Call Host_NotifyMapLoaded when clearing g_symbolDB
* Merge pull request #7980 from booto/memview-wtf
* Debugger/Memory: Add support for address spaces
* Merge pull request #8065 from jordan-woyak/wm-ext-names
* WiimoteEmu/DolphinQt: Better extension display names.
* Merge pull request #8066 from jordan-woyak/mapping-ui-no-refresh
* DolphinQt: Don’t refresh devices on open of mapping UI.
* Merge pull request #7966 from Techjar/fix-netplay-full-wii-save
* Core/WiiRoot: Fix NetPlay full Wii save sync not copying all the saves back to main NAND
* Merge pull request #7997 from JosJuice/no-fuzzy-match
* update-translated-strings.sh: Disable fuzzy matching
* Merge pull request #7958 from Craftyawesome/cpu-emulation-order
* Re-order cpu emulation options from fastest to slowest
* Merge pull request #8013 from JosJuice/titledatabase-japanese-gc
* ConfigManager: Remove TitleDatabase.h include
* Show Japanese GC games in Japanese when using TitleDatabase
* Merge pull request #8014 from JosJuice/getuniqueidentifier-language-independent
* Make GameFile::GetUniqueIdentifier independent of language setting