Top 10 Silly Fighting Game Finishers
It can be mighty satisfying to defeat an enemy with a finishing move, whether it’s ludicrously violent like in Mortal Kombat, or just incredibly flashy and painful, à la WWE games. These ones, though, are too silly to take seriously…
Send In The Clowns – Eternal Champions: Challengers From The Dark Side
Fighters from past, present and future completely throw the concept of time paradoxes out of the window by killing one another gruesomely in this cult-classic Sega CD game. In the Russian circus level, if a fighter is knocked down with low health to the right of the circus tent, they’ll become pancaked by a clown car. Talk about a killing joke…
Grease paint and monkey brains.
P-P-Pick Up a Penguin – Ultimate Mortal Kombat 3
Scorpion has an untapped power: turning into a penguin and pooping out egg bombs. The MK team have a lot of explaining to do.
Instagib – Survival Arts
This is what happens when you don’t nerf an overpowered weapon.
The dangers of firearms.
Flash – Killer Instinct
Orchid from the combo-centric Killer Instinct had an unbelievable finishing move. She defeats her opponent by unzipping her top and flashing her jugs (as you do). As a result, the loser collapses out of shock like a wimp. If you go up against another Orchid fighter, she’ll just look away in disgust. Can you really blame her?
Nudeality – Tattoo Assassins
The unreleased arcade fighter Tattoo Assassins was said to have over 2,000 finishers. One of them allowed you to humiliate your opponent by instantly taking all their clothes off. This was inspired by the pervy rumours that circulated between Mortal Kombat fans back in the day, whom of which said that you could do the very same thing via a series of elaborate inputs.
Poo – Ultra Vortek
Hope someone has a doggie bag handy, otherwise that’s gonna be a hefty fine…
Sums up the game quite well.
Test Your Might – Wu Tang: Taste The Pain
Who thought it’d be a good idea to shoehorn the Wu-Tang Clan into a fighting game? Paradox Development did. As if that wasn’t weird enough, there’s a finishing move where your enemy is placed on top of a carnival strongman game. The winner tests his might with a giant blade, thrusting the bell upward with so much force that the loser is instantly gibbed.
Ring the bell, murder your foe, win a teddy bear.
Golden Shower – Primal Rage
Fun fact: this dirty fatality was the very reason why the Mega Drive version of the game was temporarily pulled from shelves in the U.S. The mutant ape, Chaos, had a pretty nasty selection of special moves in this post-apocalyptic title. They consisted of puking, farting and backside-slams, but they pale in comparison to him emptying his bladder on the opponent, melting their flesh away. When it comes to embarrassing moves, this finisher is no. 1.
He’s more hygenic than most people these days.
Dampierre’s World – Soulcalibur IV
Some people don’t need to use violence to end it all. Dampierre loves to deceive people for his own personal gain. Here, he uses the opportunity to fleece the opposition out of their cash with a sob-story he makes up on the spot, as seen by some fast-forwarded, illustrated thought bubbles.
Vader’s Big Ass Slam – WWF In Your House
Wrestlers come in all shapes and sizes, many of which have proven themselves in the ring on more than a few occasions. What better way to honour big brawlers like Vader than by giving him the ability to K.O. the contender with his big, fat wobbly bottom? The amount of excess flab on his backside is ludicrous; let’s just hope the poor dude never found out about this during his heyday in the ring.
Are there any silly finishing moves that come to mind? Be sure to share your ideas in the comment section below!
Top 10 Funniest Songs From Video Games
Soundtracks add depth to video games, and can make us feel all sorts of emotions. However, not all soundtracks are made up of dramatic or melancholic compositions. These ten video game songs are just as ridiculous as they are loveable and memorable. Accordions, polka and swearing squid-kids are the last things you’d expect when you’re shooting zombies or fighting wars!
You Are Dead – Total Distortion
Composed by Joe Sparks
Easily the greatest ‘game over’ theme you’ll ever hear in a video game. In Total Distortion, you gotta visit Heavy Metal-themed planets in order to make the greatest music video ever for fame and cash. It’s only appropriate that the developers decided to add a song that reminds you how much you suck at it when you fail. The chants of “You are dead! Dead! Dead!” are so infectious that you’ll be singing along, too.
Critics’ Choice – House of the Dead: Overkill
Composed by John Sanderson
Parodying B-horror movies, blaxploitation films and ‘video nasties’ of the seventies and eighties, House of the Dead: Overkill is a rude, crude ‘n’ hilarious twist to the otherwise-overtly serious zombie-slaying series. In fact, it’s so good, the announcer of the game decides to talk about what all the critics (and a few other unlikely people) are saying. All to the tune of a deliciously funky track.
Like a Monkey – TimeSplitters: Future Perfect
Composed by Goteki
TimeSplitters 2 may be a fan favourite (hey, it did throw over 100 playable characters at us, one of which was a monkey), but TimeSplitters: Future Perfect is easily the most polished title in the series, not to mention the funniest. One reason is that there’s a catchy dance-song called “Like a Monkey” that you play on any custom match you wish. Don’t expect any thought-provoking lyrics. It’s all about going crazy with guns… like a monkey.
Fish Polka – Rise of the Triad: Dark War
Composed by Lee Jackson
If you decide to cheat and go to the level warp menu in this old-school shooter, you’ll hear some silly polka music. This is a reference to the Dopefish, “the second-dumbest creature in the universe” from id Software’s side-scroller Commander Keen 4. According to the composer, the song is deliberately goofy so that anyone nearby knows you’re cheating.
Secret Area – Battleblock Theatre
Composed by Patric Catani
Once you stumble across a secret area in this dopey side-scroller, you’ll hear this play. The narrator sounds like he recorded himself improvising “lyrics” in one take after chugging six strawberry and vodka milkshakes.
#[email protected]%* Dudes Be #[email protected]%* Sleepin (Live) – Splatoon 2: Octo Expansion
Composed by Ryo Nagamatsu
There’s a big emphasis on music in Nintendo’s beloved team-based shooter Splatoon 2. Pearl, the pint-sized pop princess from Off The Hook was, according to the Octo Expansion DLC, previously the lead singer of a punk rock band that likes to smash things after their performance. She’s also the only character in the series to say a bad word, aptly censored.
Surf No Mercy – Command & Conquer: Red Alert
Composed by Frank Klepacki
On the official Command & Conquer: Red Alert soundtrack CD, there was a hidden song on the final track. It’s a bodacious and radical surfer-themed cover of the sinister song “No Mercy” from the original Command & Conquer. Was it supposed to be the theme that plays during the Brotherhood of Nod’s holiday? Who knows…
Mall Music 3 – Dead Rising
Composed by Hideki Okugawa
Have you ever booted up a game hoping to massacre the undead to some atmospheric, eerie tunes? Imagine everyone’s surprise when this played in the background. Just the thing to get your spirits up!
Pizza Time – Spider Man 2
Composed by Michael McCuistion & Lolita Ritmanis
No explanation required.
Top 10 – Retro Platformers
Often considered a quintessential video game genre, platformers are actually a relatively recent invention – at least in the span of video game history.
Many people consider the 1982 game from Activision, Pitfall, to be the first platforming game. Of course, it wasn’t long after Pitfall’s release that the Super Mario Bros. series would make its debut on Nintendo’s Famicom and become the de facto genre icon.
But there are a lot more classics than just Super Mario Bros. And if you’ve wondered what they are, then look no further. In this article we’re going to talk about our 10 top platforming titles of all time. Some are more action heavy than others but all are tied together by the same underlying game mechanics.
This 1989 arcade title from Capcom made its way to just about every available system of its time. Combining acrobatic, martial arts action with platforming and a storyline ripped right out of the golden age of anime and you get Strider. Hack and slash elements also make an appearance for a game that is truly unique and compelling in a way that only arcade titles can be. The game would even become a prototype for the kinds of multimedia approaches publishers like to take today, spawning a manga and a series of spin-off titles.
9. Prince of Persia
Coming from PC publishing giant Broderbund, Prince of Persia was one of the first titles to combine Pitfall’s mechanics with complex stages that involved traps and puzzle solving. Noted for its fluid animations and realistic range of motion, the Prince of Persia was not as flashy as its modern incarnations would have you believe. Aside from jumping and climbing the prince could use a sword but, other than that, options were relatively few when it came to dealing with enemies. Still, particularly on the PC, the Prince of Persia is looked upon fondly for being one of those pioneering titles that offered something few others were willing to risk their money on in a published release.
Slaying the classics of horror film and literature is the name of the game in Castlevania but avoiding death by plummeting through a gaping chasm is also part and parcel with it, too. The best thing about the platforming genre is that it is versatile when it comes to subject matter it is willing to tackle, and Castlevania is exhibit A in this. Arriving in 1986, Konami delivered a game that happened to be edgy and timeless at the same time – a rare feat. And this wouldn’t be Konami’s only contribution to the genre. Subsequent sequels to the original Castlevania would expand upon and even incorporate elements from other platforming titles but the core of the game would remain the same throughout.
7. Ghosts ‘N Goblins
Debuting one year prior to Konami’s classic horror-themed platformer, Ghosts ‘N Goblins from Capcom took a decidedly more arcade approach to the same general themes. Using mechanics that would later come to be associated with shoot ‘em ups and bullet-hell games, Ghosts ‘N Goblins is probably one of the hardest games on this list, requiring the player to survive its horrors not just once, but twice in order to truly “beat” the game. A favorite of gamers today who like an “old school” challenge, Ghosts ‘N Goblins is a pillar of the early platforming genre and a must-play for fans of it.
6. Super Metroid
The first Metroid game pioneered a huge sprawling world for players to explore but the “sequel” that came out for the Super Nintendo in 1994 did everything that title did and more. This game, along with Castlevania: Symphony of the Night, would even give rise to a subgenre called the “Metroidvania” which has more platforming and exploring than any one title on its own. Easily a classic for its effortless mix of exploration, tight gameplay, and a well-realized world, Super Metroid, again, demonstrates just how versatile platforming titles can be in subject matter and presentation. While the Metroid franchise would explore many other ways of presenting its games, Super Metroid remains a touchstone for many fans of the series.
5. Mega Man X
An era of perfecting what came before it, Mega Man X continues the Super Nintendo’s penchant for pushing older NES properties to their logical 16-bit limits. Like the games that came before it, Mega Man X pits you against a cadre of robot masters that are each armed with a special weapon. Of course, one robot master’s weapon is another’s weakness but, to mix it up a bit, Mega Man X also hides armor augments within the game’s levels – which are replayable – to give players that extra boost in the endgame. Much more fast paced than the 8-bit titles, Mega Man X thrust the Blue Bomber into the modern era and did it with a lot of flash and pizzazz.
4. Donkey Kong Country
The genre that Mario kicked off in a big way is the genre that Donkey Kong Country came to perfect. Easily one of Rare’s greatest masterpieces, it is amazing just how well Donkey Kong Country has aged. From the graphics to the soundtrack to the core gameplay, absolutely everything about this game remains class leading. Spawning two sequels on the SNES and even more today, the original Donkey Kong Country holds a special place in the pantheon of gaming because it was so unexpected and so perfect that it cannot be ignored then or now. Arriving at a time when most of the industry was looking ahead to the future, Donkey Kong Country simultaneously showed the industry that Nintendo was forward thinking and savvy all at once.
3. Sonic the Hedgehog
Mario’s unchallenged rule was finally questioned in 1991 when Sega’s response to Nintendo’s mascot made his first appearance on the Mega Drive. Catapulting that system into success – and challenging Nintendo’s dominance of the home console market in the sum – Sonic the Hedgehog combined platforming with speed and flash. If you had to look for an analog for the Sonic the Hedgehog gameplay style, think of it as a platforming pinball game. Emphasizing speed over considered jumps and bright, lush graphics over the by-now spartan visuals on the NES, Sonic the Hedgehog delivered a formula for success and transformed Sega’s mascot into an icon on equal footing with our favorite plumber.
Activision’s Pitfall Harry is the guy that started it all and doesn’t get enough credit for it. Sure, there might be platforming titles prior to Pitfall but none were as popular or had as much of an impact on the industry. Nearly every cliche of the genre is present and accounted for here aside from powerups. You have running, jumping, exploration, and light puzzle solving. Tough as nails, the one thing Pitfall had going against it was that it was no walk in the park. A challenge by any day’s standard, it’s amazing that Pitfall became as successful as it was given how unfriendly its presentation can be at times. A game not for the faint of heart, Pitfall will put any gamer to test with its challenging stages.
1. Super Mario Bros.
The game that nearly everyone associates with the platforming genre – and video games in general, for that matter – Super Mario Bros. is often credited with single handedly saving the industry in the wake of the 1983 video game industry crash. And one couldn’t pick a more unlikely savior for the industry. As home console gamers raised on Pac Man, Space Invaders, and Asteroids were probably more than likely to tell you, a plumber from Brooklyn stomping on sentient turtle-like creatures called koopas in order to rescue a woman called Princess Toadstool was about as unique as they came in the industry back then. But it worked, and made Nintendo rich in the end. Looking beyond just platforming games, however, and we see that Super Mario Bros. also woke the world up to the idea of using video game IP like you would a Disney cartoon or Hollywood film. Nintendo nurtured its franchises and put a heavy emphasis on quality of experience rather than on pure profit. A remarkable feat of gaming even now, Super Mario Bros. evokes that timeless quality that is often associated with a classic but it also offers some of the most solid gameplay still to this day.
Top 10 Retro First Person Shooters
Probably the single most dominant gaming format for most triple-A titles today, first-person shooters stormed the video games industry when they were popularised by a title from id Software called DOOM.
But DOOM wasn’t the first FPS, though it did take the genre to the heights it enjoys today. Depending on who you ask, first-person shooters either got their start with Wolfenstein 3D or as far back as 1987’s MIDI Maze by Hybrid Arts for the Atari ST.
Regardless of the origins of the genre, most every fan of it knows about some of its bigger names – especially today. Halo, Call of Duty, Overwatch… even battle royale games like PlayerUnknown’s Battlegrounds owe a lot to founding fathers of the FPS genre.
This list, however, is going to be about the top 10 retro first person shooter games. It consists of a smattering of PC and console titles as well as those that do not focus on story and those that build the entire game around it.
Here are the 10 top retro FPS games:
Developed by Parallax Software and Interplay Productions, this 3D space combat FPS will either induce thrills or vomiting depending on your tolerance for motion sickness. As one of the few early FPS games that truly placed the player in a three dimensional space, Descent is unique and, if you get used to it, a lot of fun. Considered a cult classic by many, Descent is buoyed mainly by its novelty and relative coherence as a game. During the FPS craze a lot of titles were released to cash in on it but only offered middling to abysmal gameplay in return. Descent is a solid game from top to bottom – it just might not be for everyone.
Probably the first official “DOOM clone,” Heretic is by id Software and is a basic port of the former game’s formula into a medieval, Tolkienesque setting. And it really, really works. Weapons are unique, the enemies are different, and there’s even a hint of a coherent story underneath it all. Basically, Heretic was way ahead of its time before it even had a right to be. We would say it was underappreciated but that’s far from the case.
8. System Shock
The granddaddy of Bioshock, if you will, System Shock and its sequel provided gamers with a real taste of the kinds of immersive narratives that FPS games could offer. The later release of Half-Life would solidify this stance but System Shock did a great job at establishing the beach head for games like that. What really makes System Shock compelling is not only its innovative use of the FPS format but also its excellent attention to detail and atmosphere when telling its story.
A sequel to Heretic, Hexen improved upon its predecessor in every way – much like DOOM 2 did. We include it on this list because a lot of early FPS games emphasized gun combat and ridiculous, action-hero premises. Heretic/Hexen did not and, instead, can be seen as previews of the types of FPS role playing games people play the heck out of today (we’re looking at you, Skyrim). Indeed, Heretic/Hexen probably helped pave the way for many of the early fantasy FPS games and even those like The Elder Scrolls which transformed the genre into a platform for RPG gaming. Not only that, but Hexen understood that DOOM’s unique atmosphere helped it to move units and it maintained the style introduced by its predecessor without delving into reductive things like demons and spirits from hell as that would put it too much in the DOOM-clone column.
6. Alien versus Predator
Every great act should have a swansong, and for Atari and the last home console it ever made, the Jaguar, that tune would be the FPS game known as Alien versus Predator. Though this would later become a slew of multimedia properties unrelated to this title, the game was an amazing entry to the Jaguar’s library and one that never left that system. If you want to play it today, you have to emulate it somehow. Still, as a killer app, it is pretty tough to beat Alien versus Predator on home consoles. Coming out at a time when most home systems couldn’t handle this type of PC sophistication, the Jaguar’s competent and addictive game stood out – but it wasn’t enough to stem the red tide eating away at Atari’s finances. A true showcase of early FPS gaming, it is a rough title by today’s standards.
5. Duke Nukem 3D
Known today for its then-edgy humor and crass approach in general, Duke Nukem 3D was a solid FPS title that spawned a line of sequels. It wouldn’t be wrong to call it a DOOM clone, it just wouldn’t be that fair. Duke Nukem 3D’s action was more arcade inspired than anything else. Powerups, secrets, you name it, it’s here. While DOOM had a reputation to uphold, Duke Nukem 3D was pretty unrestrained in its approach and that’s why it is a classic in the genre. While it is now more popularly known for the debacle that was Duke Nukem Forever’s development, Duke Nukem 3D helped audiences and devs get comfortable with the idea that not every triple-A title had to be earnest in tone.
4. Rise of the Triad
Beginning life as a sequel to Wolfenstein 3D, Rise of the Triad is one of the best non-id Software early FPS games to hit the streets. You can still see hints of the Wolfenstein influence here and there, but, for the most part, it is its own weird thing. Like Duke Nukem 3D, Rise of the Triad has insane weapons and a few conventions ported over from arcade titles. There’s also a story and an attempt at early photo realistic graphics. Often marketed as DOOM on speed, Rise of the Triad is fast moving and challenging, sometimes even bafflingly so. Where this game excels and innovates is in its different weapons and the uses for them. Huge arsenals would later become a staple of the genre, but Rise of the Triad was a pioneer in that respect.
While PC players had DOOM, those that owned a MAC had Marathon. The devs behind this game would later go on to make Halo and Destiny, but you can see their early genius in this game and its sequel. Unlike DOOM, Marathon had an involved story but, like DOOM, it involved stuff in space. Outside of the FPS genre the two games are often only compared because MAC didn’t have a DOOM game but Marathon stands on its own without a problem. In fact, without DOOM, Marathon could have been the game that helped launch FPS’s into the stratosphere. And that’s no small thing, especially when you consider how much of an impact DOOM’s release had on PC gaming at the time.
2. Wolfenstein 3D
Nazis might be a tired trope for video games today but, back in the 1990s, they were still an edgy baddie to encounter. Wolfenstein 3D, with its swastika filled maze-like hallways and gigantic portraits of Hitler, was a new breed of game entirely. In many ways you can trace the beginnings of modern gaming to this title’s release. The first-person graphics were novel but the gameplay was largely similar to games like Tank for the Atari. What made Wolfenstein 3D so different was its unrestricted approach to subject matter and presentation. It didn’t shy away from gore, symbolism, and even inappropriate appropriations of history.
The game that started it all, for better or worse, DOOM began as a shareware phenomenon that eventually put PC gaming on the map. DOOM was so popular that even Microsoft wanted to buy it in order to secure it for Windows-based PCs. Spawning a host of sequels, the original DOOM game is mysterious, moody, and groundbreaking. Spartan on the narrative and minimalistic when it comes to introducing lore in the game, DOOM’s focus is on a kind of gameplay that is arcade in spirit but thoroughly modern in execution. This means that DOOM doesn’t ignore atmosphere, sound, music, or even the breadcrumbs of lore it does offer. DOOM approaches gaming as a cohesive whole and it shows from the minute you boot up the game for the first time. Outside of that, DOOM embodies the 1990s ethos of challenging accepted conventions in art and media as well as offering a nihilistic take on games in general. There is an ending, but there is no real winning in DOOM. Kicking off a craze that is perhaps only
Top 10 Underrated Retro Racing Games
Easily among the oldest genres of video games out there, racing games are compelling because they are both immediately understandable and accessible. Sure, some titles go for a more complicated style of gameplay than others, but the basic gist of it all remains the same.
Whether it is the motorcycle beat ‘em up from Sega, Road Rash, or Mario Kart with a “twist” in the form of Twisted Metal, racing games don’t have to involve finishing in first place or driving around a track very fast. Indeed, they can pretty much utilize any mechanism that makes sense.
But before racing games got really creative they were pretty much in the same milieu as those that came before. These varieties began to take two primary forms as consoles wore on: Mario Kart clones and straight-up arcade racers. Arcade racers largely began to die out with the arrival of Gran Turismo and then, later, the advent of the Forza series – a title that does a great job at combining the insanity of an arcade racer with the depth of a hardcore sim. Prior to that, however, arcade racers were the mainstay of the genre.
Think Ridge Racer and Daytona USA, for starters. Though there are many, many others (as you shall soon see).
In this article we’re going to discuss racing games before the PS2. This means that any title that came out before Gran Turismo really change the genre up could be on this list – if it is obscure. You see, we all know the “best” and most famous racers out there, but what about the also-rans or the franchises that don’t receive enough love in the modern gaming press.
Here are our 10 underrated racing games from before the era of Gran Turismo and Forza’s dominance:
Burnout, arriving in 2000, is a classic example of that type of game that falls victim to massive paradigm shifts in gamer tastes. Built from the ground up using the best of the 1980s arcade and 1990s console gaming, Burnout emphasizes mayhem and chaos over the more composed racing experiences gamers would find in Gran Turismo and titles like that. Sadly, audiences just weren’t that receptive to the concept when it initially debuted though they would later warm to it. This is because GT dominated at the time and for good reason: Gran Turismo showed that the PlayStation was capable of what was then called “photorealistic” graphics. As we now know, this would set the series on the path to becoming an icon among both gamers and motorheads. Burnout, with its irreverent and somewhat dated approach, was destined to be ignore – but not for long.
9. Mach Rider
Billed as a futuristic racing game for the Nintendo Entertainment System, Mach Rider Nintendo Research and Development 2 and HAL Laboratory is basically a futuristic motorcycle racing game done in the classic arcade style of titles like Road Rash. Taking full advantage of the NES graphical capabilities, this made-for-the-console game came out two years after the system’s debut and is Nintendo’s answer to the popular racing titles emerging in arcades at the time. There are several modes: A fighting course, an endurance course, a solo course, and a ahead-of-its-time design mode. Interestingly, this is a title based on a Nintendo toy released in 1972: A car named Mach Rider was packaged along with a ramp for it to use. The bike has also made appearances as a selectable vehicle in the Mario Kart series.
8. South Park Rally
The main draw for this Mario Kart clone is its perfect distillation of the humor of the South Park series. You can’t really hold it up to the light and praise its gameplay or its graphics, both of which are quite basic and somewhat lacking. Nor can you really say it is a compelling game. It is a competent game, to be sure, but it isn’t magical like Mario Kart or even Sonic Team Racing. But, if you’re a South Park fan, you’ll probably prefer it because the edgy humor, nihilistic style, and irreverent approach to everything is here. One thing that stands out is how well Trey Parker and Matt Stone have done at keeping South Park relevant and for how long.
7. Road Rash
A road rage simulator on a motorcycle, Road Rash was an arcade title par excellence when Sega released it back in the day. This was way before Mario Kart made vehicular combat a thing and, we have to admit, we don’t see Mario using a chain whip or baseball bat to bash in opponents any time soon. Gritty, rough, and arcadey as all get out, Road Rash is like playing the 1980s in a video game format. You almost expect to get randomly attacked by a hair metal band or doused in neon the atmosphere is so heavy with nostalgia. Plus, if you want an early showcase of Sega’s emerging “arcade edge,” then there’s no better game than Road Rash. We’re only sad that Electronic Arts owns the property because that’s a guarantee that we’ll never see its likes again. Something about chain-based motorcycle violence just doesn’t jive with the EA of now.
6. Pen Pen Triicelon
Don’t let this game’s childish aesthetic fool you: Underneath it all lurks a really compelling racing game for the Dreamcast. Sega’s much loved though not very well selling console produced a handful of racers and Pen Pen Triicelon stands out as one of the more engaging. Why? Set up in the format of a triathlon, Pen Pen Triicelon is different. You have to go through three different race types in one single race. Honestly, it’s a strange approach at points but it works.
5. Stunt Race FX
First of all, this is an official Nintendo game. And, yes, the FX stands for the famous FX chip that powered Star Fox. The Big N’s stamp of quality is pretty evident even from the beginning of the game and, in case you missed it, Mario’s mug is all over the first track. Looking like a cross between Star Fox and Mario Kart, Stunt Race FX is a strange title indeed. Gamers that know their history may remember talk of using the FX chip for a 3D Mario game for the SNES and Stunt Race FX gives you some idea of what that would be. Outside of that it is colorful and well made but archaic in terms of graphics and slow in terms of gameplay. More a curiosity than anything else, gamers should familiarize themselves with Stunt Race FX if they pride themselves on knowing their gaming history.
4. Sonic R
Sonic R serves the gaming community in multiple ways. Its OST is the source of endless meme material and its fated 3D graphics are usually exhibit number 1 in how backward the Saturn was compared to its rivals. But that doesn’t stop the racing game from being somewhat interesting and even compelling on some level. The reason Sonic R gets so much attention is that it came out at a time when people were expecting Sega to release a 3D platforming Sonic called Sonic Xtreme (the most extremely 1990s name ever). This game is its own legend but it never released, making Sonic R one of the only examples of Sonic in 3D available at the time. It wasn’t perfect but the graphics were bright, the racing was mildly fun, but overall the draw was Sonic the Hedgehog and his cast of characters. One thing is certain: Walking away from Sonic R, you can’t help but get the sense that Sega should have pushed hard for a 3D title on the Saturn. After all, if they had gone with a Sonic R type game and made it a platformer instead of a racer, we can guarantee you it would have printed money.
This game may be the secret love child between Twisted Metal and Road Rash. Set in the future, Scorcher is about riding hovering motorcycles through futuristic hellscapes while besting your opponents in any way possible. A heavy atmosphere and unique aesthetic approach do little to distinguish this racer from many others but it is a solid game and a neat concept at that.
2. Aero Gauge
While it is the source of endless fodder for “where Star Wars went wrong” arguments, the pod racing sequences in the prequels was a pretty cool idea. The devs behind Aero Gauge decided to turn it into a whole video game. A combo of Wipe Out and a traditional racer, Aero Gauge is really cool because of its fidelity to its concept and its tight gameplay mechanics. And, among many on this list, Aero Gauge has aged fairly well in terms of graphics.
1. Cel Damage
Best described as an “adult” Mario Kart, this mature racer takes everything you love about Nintendo’s classic series and heaps on the features. A totally underrated title when it came out, Cel Damage today is deserving of a renaissance. Tight gameplay, beautiful graphics, and awesome attention to detail and quality control make this game perfect for a re-release.
10 Awesome Songs From the Splatoon Series
Nintendo’s team-based, ink-redible title Splatoon stunned the gaming market. Thematically inspired by skater-culture and hip hop music, it was a game like none other. Flipping between an ink-firing kid to a rapid-speed squid was one of many reasons why it was so great.
In fact, the Wii U title was so popular, it received a sequel, an expansion pack, multiple soundtrack releases, and even a few live concerts. Rightly so, too, partially-thanks to its cheery, experimental and downright-eccentric soundtrack, not to mention the beloved pop idols from both games.
From the nod-inducing rock tracks to the funky pop-tunes, these are ten awesome songs from the Splatoon series (note: this list contains some spoilers).
“Splattack!” by Squid Squad – Splatoon
The signature theme for Splatoon. “Splattack!” features a great drum-led intro, a funky bass, head-banging guitar riffs and synths that will put a smile on anyone’s face. Its fictional, nonsensical lyrics are just as quirky and peppy as the song itself.
“City of Colour” by Squid Sisters – Splatoon Live in Makuhari
When it was time for a Splatfest in Splatoon, the Squid Sisters would perform their hit song “City of Colour” in the streets of Inkopolis. Its groovy synths and catchy vocals are just the tip of the iceberg. A similar version of the song, entitled “Maritime Memory”, is a mellowed-out version which plays during the credits, and is definitely worth a listen, too.
The live version performed in Makuhari, Japan, featured some loud ‘n’ proud guitar riffs and a super-satisfying outro, making it the must-have version.
“#8 regret” by Dedf!sh – Splatoon 2: Octotune
The 8-Ball missions in the Octo Expansion were fiendish, but at least they were home to this mellow, atmospheric track. So simple, but so soothing…
“Inkoming!” by Wet Floor – Splatoon 2
Splatoon 2’s title track was so good, it was released on a promotional EP in Japan to promote the game. The fast-strumming on the guitars and bass go hand-in-hand, much like the two vocalists alternating between one another. Hearing them both shout the game’s name is the icing on the cake. It’s a feel-good jam, whether you’re playing a Turf War, or just chillin’ in the plaza.
“Fly Octo Fly” by Off The Hook – Splatoon 2: Octotune
“Fly Octo Fly” is an infectious ditty. Its vocals are great to whistle to, especially when both singers exclaim “whoa-oa-oh! Whoa-oh-a-oh!” This speedy song one will easily put a smile on any Splatoon player’s face.
“I Am Octavio” by DJ Octavio – Splatoon
The nefarious eight-legged antagonist DJ Octavio threatens to, quote, “remix your face”, to this tense tune. It’s actually made up of three parts, featuring a dramatic, pitch-shifted opening, some sweet beats, and goofy rapping. Seriously, this dude composes his own boss theme, which is awesome in its own right.
“Color Pulse” by Off The Hook – Splatoon 2
Splatoon fans were hooked when Off The Hook played their top track for the first time in the game’s reveal trailer. Its electronic elements are deliciously addictive, but what works so well are the vocals. Marina’s soul-inspired singing blend perfectly with Pearl’s speedy rapping skills. “Color Pulse” is easily the freshest track in the duo’s repertoire.
“Nasty Majesty” by Off The Hook – Splatoon 2: Octotune
Fans rejoiced at the arrival of the Octo Expansion reveal trailer for Splatoon 2, and one of the reasons was because of the new song by Off The Hook. “Nasty Majesty” is an odd one; it sounds almost militaristic with its hand-claps, background chants, and brief blares of brass instruments at times. Pearl’s vocals are lovely, but Marina really does sing her heart out in this one.
“Ink Me Up” by Squid Sisters – Splatoon Live in Makuhari
Splatfest-time! The Squid Sisters lend their cutesy vocals to this glamorous pop track. Both live versions breathe so much more life into this track with the shredding guitars and its wacky keyboard solo.
“Now or Never!” by Off The Hook & Squid Sisters – Splatoon 2: Octotune
Easily the most frantic song in the Splatoon series, “Now or Never!” plays during the last minute of any Turf War. Thing is, there are actually six different iterations of this upbeat tune, each of which bring new twists to the table. The live versions are much longer, with new song structures and additional keyboard solos to contribute to the wackiness.
The ensemble cast of both Off The Hook and the Squid Sisters singing together live has to be the most memorable version of this one. In fact, the fans were encouraged to join in with the chorus!
What are some of your personal favourites? Drop a comment below, and be sure to share it with your friends. Stay fresh, and don’t get cooked, stay off the hook!