EmuCR: StellaStella Git (2018/08/10) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980’s. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Stella Git changelog:
* Merge branch ‘release/6.0’
* Terminate audio after the SoundSDL2 has been destroyed.
* Fix headroom / buffer size slider min values.
* Switch to SDL_OpenAudioDevice & friends, fix silence with very tight buffer
* fixes #342
* Fix #345; color-loss not correctly initialized.
* fix #341
* Convert C-style casts into C++ style (otherwise gcc and clang complain).
* fixed warnings
* Merge branch ‘release/6.0’ of https://github.com/stella-emu/stella into release/6.0
* Update XCode project.
* updated VS project file
* Remove high frequency artifacts from Lanczos resampling.
* Fixed inconsistency in passing color data to parameters.
* Fixes #339
* minor fix for darkened games list
* some small darkened color touches
* Merge branch ‘release/6.0’ of https://github.com/stella-emu/stella into release/6.0
* Final changes for 6.0 pre-release 1.
* Remove redundant code.
* fix #338
* Fix a regression in collision handling -> fixes Sky Skipper.
* Fixed minor warning in Xcode.
* Fix minor warning in Visual Studio.
* Bump state version # to indicate incompatible changes in state files.
* Fix minor warnings reported by gcc and clang.
* Use our own RNG instead of C-style rand() (fixes issue #336).
* Slight rework of random number generator.
* Terminate audio after the SoundSDL2 has been destroyed.
* Fix headroom / buffer size slider min values.
* Switch to SDL_OpenAudioDevice & friends, fix silence with very tight buffer

Download: Stella Git (2018/08/10) 32bit
Download: Stella Git (2018/08/10) 64bit
Source: Here