EmuCR: DolphinDolphin Git 5.0-8343 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #7141 from lioncash/fp
* Interpreter_FPUtils: Handle the FPSCR.ZE and FPSCR.VE flags with arithmetic instructions
* Merge pull request #6338 from mahdihijazi/settings_enhancements
* Android: Make the header focusable
* Android: Expose arbitrary mipmap detection toggle in UI
* Android: Support GameCube System Language
* Android: Create didcated sections for GameCube & Wii
* Android: Support WideScreen Hack
* Android: Support SpeedLimit config option
* Android: Support Post Processing Shaders
* Android: Add Force 24-Bit Color enhancement option
* Android: Refine the Graphics Settings Screen
* Android: Rename main settings buttons to match the desktop version
* Android: Change the incremental value of the slider to be 5% instead of 20%
* RfC: Refactor the settings for Android to use dedicated tags
* Merge pull request #7211 from mahdihijazi/upgrade_targetsdk
* Upgrade targetSDK to 27 and androidSupportVersion to 7.1.1
* Merge pull request #7210 from mahdihijazi/disable_auto_backup
* Disable automatic backup
* Merge pull request #7187 from Techjar/netplay-reduce-poll-rate
* Add “Reduce Polling Rate” option to NetPlay
* Merge pull request #7209 from spycrab/netplay_stop
* Qt/NetPlayDialog: Stop games properly
* Qt/MainWindow: Instantly stop when requested by NetPlay
* Core/Core: Fix getting stuck when Stop is called without emulation running

Download: Dolphin Git 5.0-8343 x64
Download: Dolphin Git 5.0-8343 Android
Source: Here