GLideN64 Git (2018/07/04) – EmuCR
GLideN64 Git Changelog:
* Apply TexrectDrawer if next draw command is also texrect and those texrect is side-by-side with the current one.
* Correct texrect dsdx calculation in COPY mode.
* Validate config after load.
* Force load hires textures cache file if path to texture pack does not exists.
* Implement left offset for source image when VI_ORIGIN address points on non-zero position in scan-line.